it's really good! i'm impressed knowing that you're just learning all this!
the most impressive feature is wall jumping, i definitely didn't expect that
physics puzzling was a nice idea, def worth testing and it made sense (a classic push and jump puzzle, nice choice)
i like collecting stuff, so big gold cubes was a great idea
the game is a very good shortness for a first game
winning was obvious, big points for clear feedback!
i'm further impressed i couldn't jump off the edge, you wizard
art looks good, too, btw, you focused on the character which is seen the whole time and that i am expected to relate to and want to help/become, plus the platforms and pickups were as complicated as they needed to be
some other notes or suggestions (feel free to ignore all):
obviously, clean up the download to only have one exe and no project files or other extras that are easy to avoid with some planning and trial/error
my gamepad's joystick input worked for movement, just add a jump button and this game will be perfect for gamepad and make wall jumping tons easier!
toss the status of this project to prototype and update it periodically with more polish and maybe more content, but polish > content much of the time
the most important missing polish is sound effects, everything should have one, especially every player action or interaction
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first, watch me play:
it's really good! i'm impressed knowing that you're just learning all this!
some other notes or suggestions (feel free to ignore all):
great work!
Thank you Drew for your feedback I really appreciate it and thank you for taking your time to wrote that long feedback lol